Showing posts with label Headmasters. Show all posts
Showing posts with label Headmasters. Show all posts

Tuesday, 7 December 2021

Violet Studio LSL Issues - Please Read

 Well, looks like Linden Lab have been making SL better again by breaking loads of scripts across the grid with "security" updates and it seems some of my products were not immune from this.

Since 2010 I have been using a texture application script on various products.

These include all LTX, Headmasters and Cyber Studio Hairs and Demon Studio Wings and Classic Hooves.

After a marathon session in the lab I have repaired all the items in the stores that have been affected, however many of these products were no available to update and the hooves and wings had the Hippo Update system broken when Hippo as a business shut down.

So... what to do?

Sadly due to the sheer number of items and products and customers buying these over the years, I cannot do manual updates and I am sorry to say, I will not be doing that. It would simply overwhelm me.

However... I have put out in store the updated scripts for all these products along with instructions on how to update them yourself. It is not complex - it is just rezzing the product out, deleting one or two scripts in the item, then putting in the updated scripts.

You can find this update in the Demon Studio, Cyber Studio (where the hairs are), LTX Studio (next to the hairs again) and in the Headmasters Store too.

It is free, buy it, follow the instructions and you are all good.


I am sorry about this and as usual Linden Labs do love improving things by breaking them. All good fun.


Hemi

Tuesday, 15 May 2018

Headmasters - Tezla Punk Hair Released


I have had a few people asking me about the hair I have been wearing in recent photoshoots for the demon studio and it is something I never released... as demand is there though... this is Tezla.

This punk hair comes in all 72 base colours, for the headmasters range (see in store), it is sculpted, however it does have materials shine on it to add some depth and gloss..
You also get a shave head tattoo layer to go with it in black, plus you get the same as an Omega Advanced tattoo layer for mesh heads!

Its 400L$ and in store now!

Thursday, 23 March 2017

Headmasters - Porcha Hair


It would be fair to say it has been a while since I last released something in the Headmasters store however I am pleased to say I got around to finishing off a hair.

Porcha is a 60's style quiff style hair with a long flex pony and part plats.
This is built in part mesh which is nothing new however it also comes with Materials enhancements and Tattoo layer head textures to add some finess to it.
In addition I have also become aware of how hair seems to affect rendering costs quite adversely.
As a result all next gen hairs will be vetted before release to ensure they do not negatively impact rendering costs too much. Porcha comes in at 16,000 or there abouts.

The full fat pack with all 72 colours is now in store for the reasonable price of 400L$

Wednesday, 27 January 2016

LTX - 2016 Latex and Rubber Hair Series Released



In 2010, with the launch of the LTX Studio, we introduced Latex Hairs in to the store.
And if I am honest, I forgot about them... Since that time obviously technology and our design work has imrpoved greatly and with the 2016 LTX store upgrade, I felt it was time to look at these hairs and start over.

So what do you get?
Firstly, each pack is a new price. Just 300L$ and for that you get 19 Latex options (single or two tone
design too) and 10 Rubber textures.
These new hairs also have part materials support, giving realistic shine and light reflection.
The hairs feature all new texture designs, with solid and transparent textures giving deeper realism.
The hairs have a combo of Mesh, sculpts and limited use of prims.

I will say, compared to the old selection we have fewer options now, however you still get 9
different hairs to choose from in a variety of styles and designs.
More than enough for any lover of latex.

Enjoy!






Saturday, 8 June 2013

Headmasters Cyber - Kage Hair Released

The final cyber release for the moment - Cage is a elegant polytail style with a cage like containment system on the upper part.






I will be bringing more Cyber hairs out over time - Kage is in store now
Hemi

Sunday, 2 June 2013

Headmasters Cyber - Chronarch Hair

Continuing the new production releases from the Headmasters Cyber Line is the Chronarch Hair

It has the usual styles Cyber options available and is very different from the usual styles we have on offer.
I think the picture says it all.






Its in store now


Thursday, 30 May 2013

Headmasters Cyber - Reaktor Hair Release

Continuing on from the release of our new cyber studio hairs, is the Reaktor hair.
This is perhaps a more extreme model with twin huge tails and highly detailed reactor core extensions.

As with the other Cyber Hairs it comes with the usual hair selection and Unlimited 2 Integration for glow, however you also get a texture change system for the reactor metal areas too.

Heres the picture and its in store now


Tuesday, 28 May 2013

Headmasters / Violet Cybernetic Cross over

Sometimes I have ideas in my head, and they tend to just sit there, and dance around forever and the Headmasters Cyber line has been one such idea that up until now, has been something I wanted to do, but never did.

I supposed I could waffle on about this, but I am not going to. Easier to give you the skinny and a few press shots.
The Headmasters Cyberline, at least from the outside will be familiar as they work on a similar basis to the headmaster hairs with the same colour packs.
Obviously you get the Anime, Candy, Punk and Unnaturals, all in the regular 8 colours
You also get Red, Black, Blonde, Brown, and White, but not quite the same as normal - they only have 8 colours - the tipped versions are not available.
On the flip side of this though, you dont really loose out, as (you will see the from the marketing shots) these hairs come with quite aggressive streaking elements which are available on the second part of the hud.
For those, you get an additional 20 colours.
On top of all of this, you will also noticing the hard glow elements. The little (and often animated) elements are also full colour change with Unlimited 2 so while most of the marketing shows these as aqua glows, you can pick any colour you want!

In the first part of the release I have put out 7 hairs to start with, and this morning, I also release the Dysk Hair.

They are all in store now, and heres the eyecandy.




Tuesday, 21 May 2013

Headmasters - Gettai Hair release and Large in store update...

Well... what can I say about Gettai other than to show you the picture....






Its a part mesh hair, comes in the usual headmasters colour system, and is in store now.

Now thats out of the way, you may have read the group message however its fair to say limited space to say what the situation was so...

Those who can remember back that far, will obviously remember that Headmaster was originally the co-operative idea of Studio Worxx - an idea that was supposed to see four designers doing unique and different hair styles all under one roof.
Things however dont often go to plan, and in the end there was just two of us who eventually launched Studio Worxx - myself and Vii.
Studio Worxx did well for itself however with the original idea of the store gone by the wayside, and with the release of the so called Mark 2 texture system in store, the decision was made to make the store name more reflective of a hair studio, hence it became rebranded as the new Headmasters Store.

Now... the tricker part. Sadly for reasons outside both myself and Vii's control, the migration to Headmasters didnt go smoothly. In fact a little under 20 hairs in store were still under the Studio Worxx brand.

Over the weekend, visitors to the Headmasters store will now have seen that migration has now been done and all the original Studio Worxx (and some of the Mark 2 Headmasters hairs that didnt move to the HUD system) have now been all brought right up to the Mark 3 HUD driven texture system.

Sadly it has seen a roughly 6 hairs disappear from in store (mainly the reason was due to incompatbilities within the texture HUD system with those hairs) however it does mean a much more advanced choice of hairs are now available plus, there is actually one hair in there which is new too outside of the Gettai Hair.

So... Everything is up to date in Headmasters

Hemi

Friday, 15 February 2013

Headmasters - Stream Rigged Mesh Hair

(I did warn you that now things have gotten sorted out, I would be releasing stuff pretty rapidly)

Stream is the second full on Rigged mesh hair to be released in headmasters. This is a little atypical of the usual rigged hairs you tend to see but with clean lines and a long smooth flowing back, its a little understated but elegant.


Headmasters - Hooligan Hair Release





Nuff said...

Thursday, 14 February 2013

Headmasters - Sultry Hair Released

Following on from the last release is the "Sultry" hair release.
As I mentioned, while Rigged mesh may be limited in to what it can do, Mesh is more flexible and Sultry is a pure mesh hair.

Overall, even I have to admit, this is a very sleek bob style and I personally think it looks stunning.

Its in store now, all usual colours.


Headmasters - Simmer Rigged Mesh Hair Released

As you will have seen from my previous post, a great deal of the last year has been about cleaning up and learning for me, and finally, its about time to start putting the new Headmasters texture system and my new knowledge all to good use.

Simmer is the first Headmasters hair to feature the "Rigging" technology. What this means is as your avatar moves, the hair moves fluidly with it. You will need a Mesh capable viewer to use this properly, however with over 98% of users on SL now using Mesh capable viewers, this is a bit of a moot point.






Simmer is in store now, in all the usual Headmasters colours.

A little retrospective...
Having been working to rigging for hairs for some time now, I am pretty pleased with the results that have been coming out, however I am finding that there are some severe limitations to it as well.
A number of people in the past had previously said to me "Rigged mesh will kill traditional hair making in SL"
As with most things people have speculated with mesh, this was pretty much an incorrect statement and having worked with everything from short to long styles in testing rigged mesh, I can say with confidence that the only point where rigged mesh really comes in to its own is for the longer style that is featured on Simmer. And even then, there are some heavy limits to what you can do as the neck rotation means you get polygon buckling occurring if you "poof" out the hair alot (increase the width over the shoulder).
The second thing to consider is the detail levels you can put in, and I hate to say it, but again, they are very limited to what you can do. Trying to keep polygon costs down is almost impossible when dealing with hairs which is why Simmer has so few pieces.
While Rigged mesh is a handy new tool to use for hairs and does create some stunning work, I think I can say with all honesty, it wont be replacing traditional hair building techniques on Second Life.



Friday, 18 January 2013

Headmasters 3 Textures Update Part Release

Back in 2010, we had a vision, and Studio Worxx hit Second Life, offering a selection of high quality hair products. In 2011, we decided to mix things up a little with a new, cutting edge hair studios creating our new  Headmasters store.


At the core of the original Headmasters was our textures.These textures were designed from scratch.
Blondes that are blonde, not yellow ; Blacks that are rich, deep, glossy and soulful ; Browns that are warm and lustful ; Reds offering a true ginger and deep cherries.
Add to that the utterly unique Anime, Unnatural, Punk and Candy ranges with utterly vivid texturing, the so called Mark 2 Headmaster textures were a huge hit.


No project is ever complete and over the last year Headmasters has been evolving.
The first surprise is, Headmasters has moved to a HUD driven system. The second surprise is no longer do you get just 4 colours. You get 8 to 12 per pack!

Let me clarify this.
When I was looking at the new release I realised that there was so much more potential left. After running through the extra hairs, I hit an issue - the studio would be an utter mess and totally out of control if I released the hairs in packs of 4.
In an ideal world, I wanted to make the product lines even simpler than they were.

The first decision I made was to merge the “Tipped” packs with their primary colours. That took the basic
product line down to just 9 packs per hair.
From there, I added in 4 new colours per pack and when you see some of these colours... even I have to admit I love them.

The result is, each hair now has 92 colours total.
The Basic coloured hair has gone up, but not by much and the special packs remain the same price. Even better is the fat packs are now amazing value.

There is a little bit of a catch though. The release is still a work in progress although we should have updated it all soon.

Check out the Headmasters store on the main Violet Studios sims for more details.... and here is a little tease from the updated shoot. This texture is part of the punk packs.