Earlier this year, we released a massive 6 month upgrade
project to our Fusion Mesh bodies range encompassing hundreds of individual parts and
since then we have been slowly releasing new add on elements or new product
lines to the range.
A project on this scale though is going to have cock ups.
Sadly as much as we can beta test, check, reworking and look over things, eyes
will eventually glaze over, and things will slip through the net.
Since these massive upgrade took place, we have been
gathering feedback over what went right, and obviously what went wrong. In some
cases, we issued emergency repairs, however for the lesser issues we looked at
storing this for later repair.
About a six weeks back however while I was working through my
initial beta work on Materials for my skins, clothes etc, we found a massive
bug in Fusion. The bug meant the whole materials system was broken. As such
this was considered to be a “show stopper” bug and required immediate repair,
and a top to tail rebuild of every single Fusion & Scalez parts to repair the damage.
Opps.
I know however customers don’t like to get negatives
through when it comes to updates, and with a list of other minor repair work,
planned upgrades that never made it to Fusion last release, and a hand full of
customer ideas, this presented the perfect opportunity to move Fusion to its
Stable Release.
Important bit first.
Affected Product Lines: vString Revolutions, Wideloads,
Fusion Mesh Bodies and Pick n Mix, Realz Fusion Breasts, Scalez and Scalez
Demon, Tartarus Fusion Demon Hooves and Style Heels.
You will have already seen that the Revolutions were updated a few weeks back and if you have bought items, check the version numbers - if you have 1.2, then you need to update. If you have 1.5, then you have the current version.
If you have any of these products please, update them - it is free.
I know... you just got everything set up... why should I
upgrade?
Well, as I said. This upgrade is far more than just a bug
fixing session.
OMEGA Integration
One thing that has been on my plate right from the start
of the Fusion project has been the Omega Applier issue and the stream of
customers begging for us to integrate this.
Sadly while it seemed we were doing nothing, in fact we
have been working with omega to get this solved, and Fusion 1.5 now has Omega
Preinstalled.... Kind of.
The problem with Fusion is, unlike many other mesh bodies
out there, its modular, covering a massive number of products. Sadly due to
this, Omegas Business model and ours simply were not compatible. However they
did come up with a new option over the last few months that makes our business
models compatible.
On the Daily HUD for Fusion, Scalez, Wideloads, Demon
hooves etc, you will find there is a new button
with an Omega Symbol on it. Out of the Box, you will see it is Red.
By going to Omega on the market place or in World, you
can buy their Omega Activator. What this does is quite simple. It will turn the
Red Omega Button to Green.
Once that button is green... that’s all you need to do.
You can now wear any Omega Advanced applier (yes, its Omega Materials Enabled), and Fusion will accept the clothing
textures or materials.
Because this is stored in the daily hud, it means you can
wear any combo of parts you want, and not have to do anything. Nice, simple and
easy.
vString Revolutions 4.6
This was covered in the previous update . See the Revolution 4.6 release however the Revolution Fusion chests with this are at 1.5
Realz minor weight painting bugs
The Realz were designed to be really “unaffected” breasts
– they are supposed to be small. To that end I did most of my testing on them
with the shape sliders set at 50 for breast size.
However this limited vision did mean I didn’t see some
minor weight painting issues that were causing issues when the sliders were
pushed up.
All errors on the Realz have now been fixed.
That Shoe Issue
I have since Fusions release been bombarded with
customers asking me if Shoes designed for other brands would work with Fusion.
The answer then was no.
With Fusion 1.5, you now get a “Feet for Shoes”
option.
All I will say is this. Try these out and you may find
they work quite well with certain shoes.
The Repair Work
Well... I have to cover this. Fusion and all related
products have been through an upgrade process script wise and have been
thoroughly tested. The major error here was Materials support which has now
been fixed in All Fusion, Scalez, Wideloads, etc. Materials appliers previously
built are unaffected. Chest modules also have had an upgrade script wise to
deal with a minor issue that cropped up.
Fusion 1.5 Stable
The aim of this update is simply to take all the work
done on the last version, clean it up and stabilise it. To be honest if I do
say it, outside of the massive materials cockup, there were very few heavy bugs
in the last version, however now, we have Fusion to a point where we believe no
more repair work will be needed.
The second part of this really was to do tweeks to the
system to make it not only the most advanced mesh body system on the grid, but
also to make it the most compatible too.
Omega Integration now opens Fusion up to the mass market
with thousands of clothing and skins available for customers quickly and
easily. The new Feet for Shoes Option, adding to the Corset and Bootleg
options, also means you can now use Fusion in a far more flexible way when it
comes to mesh add ons.
Fusion itself is going to be developed more over time,
however right now, this should be the last major upgrade for some time, with only new
elements and parts being added to the range.
Thanks for reading